EdMarket is a one-stop EdTech hub curating top-tier resources from Hong Kong and across the globe. We empower educators to effortlessly explore solutions, share pedagogical experiences, and showcase best practices.
EdTech Solutions
iREd Solutions Limited
Smart Learning Suite is an AIoT & STEAM solution fostering skills through “Learn, Build, Act, Innovate”. The suite features Health Kit and Sport Kit, equipped with professional sensors. It comprehensively supports different coding platforms (including WeChat Mini Programs, App Inventor, and Xcode) and integrates with the Vibe Coding AI-assisted mode. With our complete teaching manuals and online learning platform, the focus is on application: students build usable apps for daily life (e.g., Gerontech & health management), transforming empathy and scenario-based learning into practical, functional solutions.
POKYING Innovation and Technology Company Limited
Redefining the Smart Board – Innovative Digital Editing & Saving of Handwritten Content
Ho Koon Nature Education cum Astronomical Centre (Sponsored by Sik Sik Yuen)
“Geography E-learning Package about Climate Change, Version 2.0” is designed with the core mission of “Clarifying Climate Myths and Promoting Actionable Knowledge”.
Laurry & Co. Limited
EvaSpeak: Your personal AI language coach that makes English learning interactive, personalized, and gamified.
Department of Mathematics, The Chinese University of Hong Kong
Lambda Math (Learning And Mastering By Dynamic Algorithms) is a secondary school mathematics learning platform developed by the Department of Mathematics of the Chinese University of Hong Kong.
● eLAFP
iRoad
iRoad’s comprehensive smart sports solution for schools leverages advanced technologies such as artificial intelligence, computer vision, and big data. It empowers all aspects of school sports activities—including teaching, training, testing, assessment, competition, and evaluation—covering the entire academic age range from kindergarten to university and all application scenarios. This solution supports the reform of physical education and facilitates the intelligent upgrade of school sports programs.
Department of Mathematics and Information Technology, The Education University of Hong Kong
This QEF project aims to use animation, coding, cognitive tool and AI Chatbot as pedagogies in primary school curriculum.
Lirvana Labs
Yeti Confetti Kids delivers personalized adaptive learning for literacy, math, and social-emotional skills, while Yeti Co-Pilot serves as an intelligent teaching assistant that automates lesson planning, assessment, and progress tracking.
EdTech Events
3 July 2026 - 3 July 2026
2:00 – 4:00 PM
24 April 2026 - 24 April 2026
4:00 PM – 5:30 PM
This activity is part of the EdCity’s Digital Education Teacher Professional Development Series. It arranges for teachers to visit a technology company, where through showroom tours and thematic sharing, participants will gain insights into AI development trends, practical applications, and related issues. The activity aims to broaden participants’ technological perspectives through real-world scenarios, inspiring ideas for teaching and applications that can be implemented in schools.
Key Highlights:
– Guided tour and hands-on experience — to gain an understanding of the applications and development of artificial intelligence across different fields
– Technology showcases — such as a chess-playing robot and autonomous driving technologies, etc.
23 April 2026 - 23 April 2026
3:30 – 5:00 PM
This seminar will examine how Gemini Enterprise and NotebookLM support teachers in generating a wide range of teaching resources efficiently and in implementing differentiated instruction, thereby enhancing lesson quality and strengthening students’ language application skills. Drawing on school-based practices, the lecture will illustrate how schools can develop from the use of everyday teaching tools towards AI‑driven innovative English teaching approaches, while also reflecting on the positive impact of AI‑enhanced pedagogy on student learning outcomes and teachers’ professional practice.
22 April 2026 - 22 April 2026
4:00 – 5:30 PM
This workshop is designed for educators and training practitioners, with the aim of supporting participants in mastering teaching approaches that utilise artificial intelligence to assist 3D modelling. The content covers the basic operation of AI modelling tools, strategies for integrating AI‑generated models into STEAM lessons, and approaches to adapting learning materials to meet diverse student needs (including those of students with special educational needs). Through practical demonstrations and interactive hands‑on activities, participants will learn how to design structured lessons, manage classroom activities effectively, and leverage AI to enhance students’ creativity and problem‑solving skills.
21 April 2026 - 23 April 2026
TBD
With the theme “Transforming Teacher Education and Teaching: Embracing Change and Innovation”, the 10th International Conference on Learning and Teaching 2026 (ICLT 2026) will be held on 21 – 23 April 2026 at The Education University of Hong Kong (EdUHK) in a face-to-face format with on-site conferencing for all registered participants.
19 April 2026 - 19 April 2026
1:30 PM – 5:00 PM
The Education Summit 2026 convenes leaders from higher education and technology to explore how higher education can flourish in a rapidly changing world. This year’s theme focuses on how Artificial Intelligence (AI) and Cross-Cultural Intelligence intersect to shape the future of learning, education-industry collaboration, and global citizenship.
EdTech Resources
Hong Kong Education City